Set

## class Set: public Field

## Inheritance:

### Public Methods

void decode(FramePointer&)
void encode(FramePointer&)
  decode method for this level
void report()
  encode method for this level
bool set(int)
  report method for this level
bool set(char*)
  set value by value
bool set(char*, int)
  set value by mnemonic
bool get(int&)
  set value by pointer
bool get(char*&)
  get value by value
bool get(char*&, int&)
  get value by mnemonic
bool test(int)
  get value by pointer
bool test(char*)
  test value by value
bool test(char*, int)
  test value by mnemonic
Set(char*, char*, int, int, ...)
  test value by pointer
~Set()

### Protected Classes

structSetStr
  int indx
  char* mnem
  char* text

### Protected Fields

int vals

### Inherited from Field:

### Inherited from Codec:

### Public Fields

static int bldseq
static int variant
static NewFlag pass2
static NewFlag pass2req
char* label
char* title
char* mnem
char* text
int size
int spare
int dfltval
int value
int bldord
FramePointer frame
NewFlag exists
NewFlag built
NewFlag bound
NewFlag invalid
bool master

### Public Methods

virtual void bits(int)
virtual void morebits()
virtual void build()
static void rebuild()
virtual Codec* copy()
virtual Codec* newcopy(char*, char*)

### Public

## Documentation

`int vals`

`struct SetStr`

`int indx`

`char* mnem`

`char* text`

`void decode(FramePointer&)`

`void encode(FramePointer&)`
  decode method for this level

`void report()`
  encode method for this level

`bool set(int)`
  report method for this level

`bool set(char*)`
  set value by value

`bool set(char*, int)`
  set value by mnemonic

`bool get(int&)`
  set value by pointer

`bool get(char*&)`
  get value by value

`bool get(char*&, int&)`
  get value by mnemonic

`bool test(int)`
  get value by pointer

`bool test(char*)`
  test value by value

`bool test(char*, int)`
  test value by mnemonic

`Set(char*, char*, int, int, ...)`
  test value by pointer

`~Set()`

This class has no child classes.

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